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Dodge
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parry
are
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Dodge and parry are rolled for first, so bcinkolg doesn't inhibit avoidance. In other words, when the game rolls to determine the result of an attack, it does so using the following logic:1st roll) Check for dodge, parry, and Miss. If the roll is higher than your dodge+parry+miss, go on to roll 2.2nd roll) Check for hit/block.3rd roll) Check for hit/crit (irrelevant for tanks).Note, however, that dodge and parry *do* inhibit bcinkolg. Because of the two-roll nature, you'll always block the same percentage of attacks that aren't avoided. But as your avoidance gets higher, there are fewer attacks that are eligible for the block roll.
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(VISITOR) AUTHOR'S NAME Sohaib
MESSAGE TIMESTAMP 20 december 2014, 19:08:41
AUTHOR'S IP LOGGED 186.95.40.185
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